Buying businesses and managing products
Real businesses appear when you zoom into the map. A turquoise pin is your business and a gold pin is another player’s; grey pins were removed, so only owned businesses are shown. Tap a business pin to see its owner, stock and player deliveries. Zoom in further in busy areas; filters let you hide your own and other players’ businesses separately.
To buy one you need your own garage within 15 km inside Türkiye and a high enough company level. Each real business has a single owner on the server. Manage your businesses through the garage selector on the business purchase screen.
Supply products separately
Each category has three product groups: for example main dishes, drinks and desserts for food & drink; staples, fresh produce and household goods for markets. Order each group separately. Standard shipping is 5% of the unit cost and express 15%; express arrives in half the time. Stock plus incoming supply cannot exceed the shared business capacity.
Sale price and demand
Set the sale price on the product card. A higher price raises unit profit but lowers demand and sales speed. The suggested price, allowed range, stock and sale time are shown on the card. With stock, automatic sales continue while you are offline; they stop when stock runs out or the till reaches its auto-sale limit. Waiting time does not grant bulk sales for empty shelves later.
Businesses and transport jobs are linked
When a player job from a business is accepted, the products it needs are reserved from real stock. Without enough stock no order is taken; empty businesses are not used as pickup points. Reserved products are not sold again. When the delivery is done, the product value goes into the business till. If the carrier is not the owner, extra outside-transport income equal to the carrier’s gross fee also goes into the till. For example, 3 products at ₺230 and ₺2,000 gross transport: the till gets 690 + 2,000 = ₺2,690. If you carry your own business’s order, only the ₺690 product value is recorded; there is no outside-transport bonus.
The carrier’s net job earnings go to their own account separately. Delivery income is recorded even above the till limit; no delivery is cut. Business details show delivery, package, stock reserved for delivery and outside-transport totals. Transfer the till to your company account, restock and upgrade capacity. The till holds gross income; product and supply costs were already paid when ordering.
Depot transfers and distribution: step by step
Your cargo and heavy haulage garages are also depots; you don’t buy a separate depot building. In the game, use Menu → Businesses → Depots.
- Same sector in two cities: For example, build cargo garages in Samsun and Ankara. Cargo and heavy haulage depots cannot ship to each other.
- Create an offer: At the origin depot choose “Intercity transfer”, then pick the destination depot and load size. This only creates an offer.
- Accept the job: Pick the origin garage in the job list and send a large vehicle to the offer. Cargo needs at least 24 capacity, heavy haulage at least 20. You must also meet the job’s quality and load requirements.
- Arrival: When the transfer completes you earn income; the load in transit is added to the destination depot’s stock. The vehicle joins the destination garage and does not return automatically. The destination needs a free parking slot and stock capacity.
- City distribution: At the destination depot create a distribution offer from stock and send a small vehicle from the job list. Use a vehicle under 24 capacity for cargo and under 20 for heavy haulage. Stock is reserved on acceptance; you earn distribution income on completion.
Load: Stock ready for distribution. In transit: Transfers that haven’t arrived yet. Capacity: 30 times the garage’s vehicle capacity; a 5-vehicle garage holds 150 units.
Cargo transfers unlock at company level 18 and distribution at 10; heavy haulage transfers at 25 and distribution at 20. Cargo transfers must be 80–1,500 km, heavy haulage 100–1,500 km. Each depot keeps one pending offer per operation type; accept or decline it before creating another.
Example: Send 24 parcels from Samsun to Ankara. Ankara’s “In transit” rises by 24. On delivery “Load” becomes 24. Distributing 8 parcels with a small vehicle leaves 16 in stock.
A transfer is a new customer load; it doesn’t use the origin depot’s stock. Depots don’t earn passive income; money is earned when transfer and distribution jobs complete. This stock is separate from the product stock of businesses you buy.
Profile, cosmetics and company visits
Tap your company name or portrait in the top bar to open your profile. Deliveries, kilometres and total income are at the top. In the Style Workshop pick a character, background, frame and cover. There are free cosmetics, career rewards and cosmetics you can buy permanently with game money or gold. Claim the reward after completing a career goal; rewards you claimed earlier still count. A purchased cosmetic can be re-selected at no cost. Frames and backgrounds also show in chats.
Open a friend’s company map from their profile. You can’t manage your company while visiting; use filters to show or hide garages, vehicles and businesses. Use “Back to my map” to return. Map privacy can be friends, friends and clan members, or everyone; blocked players can’t access the map.
Selling garages and company value
Upgrade and sell from the garage details. To sell, no vehicles, active operations or depot load may remain, and your remaining facilities must fit your staff. The sale price is 60% of the recorded garage investment; the free first garage returns nothing. Company value is cash plus vehicle and garage sale values plus business, stock and till values; gold is not included.
Map and career
By default your map is visible only to friends. From your profile you can open it to friends and clan members, or to everyone. People you block can’t see your map even when it’s open. Leaderboards can rank by units carried or net job income. Permanent goals include total and per-sector units, net job income and kilometre targets. Daily tasks don’t repeat the same type. Above level 10, bulk dispatch lets you choose short distance/low pay or long distance/high pay.
Gold and VIP
In the gold-to-money store you don’t type an amount; you choose from ready budget packs: 10 gold → ₺50,000, 50 gold → ₺250,000, 100 gold → ₺500,000, 250 gold → ₺1,250,000, 500 gold → ₺2,500,000. When buying a vehicle or garage, the gold needed for missing money is shown separately and you confirm it. A custom plate costs 150 gold.
VIP removes interstitial ads and gives new jobs 25% more speed and 25% more gross income. The weekly VIP reward grows with your company level: ₺250,000 + 50 gold at level 10, ₺550,000 + 70 gold at level 30, ₺775,000 + 80 gold at level 45, ₺1,000,000 + 90 gold at level 60. Claim it from the store screen; 7 days must pass between claims.
New companies can buy the one-time Starter Pack within their first 14 days, up to level 15, after at least 3 deliveries: 300 gold, ₺250,000 and 30 days of VIP. Real prices are shown on the in-app store screen; manage the subscription in your platform’s store.